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In a recent release by Majong, the developer behind Minecraft, we find out how many people have invested money in the seemingly simplistic game, with a special ability to create addiction.
Minecraft's popularity seems to be unstoppable. The amazing game that invites you to use pixelated cubes to create the world of your dreams or anything else in a virtual environment, has just reached the threshold of 100 million units sold. This value applies to both PC and Mac and console or mobile purchases.
So large is the number of those hoping to achieve something spectacular in Minecraft that 53,000 units are sold daily even at this time, after so many years since the launch of the original version. The affinity of people for this game is also measured by the number of those who do not agree to spend a month without spending a few hours in the virtual environment, and the number of those who fall into this category is about 40 million.
With 100 million copies sold, the only possible competitor to Minecraft remained Tetris, although it's hard to tell if that title sold so well, and instead we can only drive.
Minecraft's recipe for popularity lies in a combination of unlimited possibilities and a simplistic approach to building a digital universe. After all, you can do almost anything in Minecraft, as long as you accept that something will be represented by simple, colorful cubes. Basically, in fact, your creativity motivates you to return to Minecraft every day or every few days. For the same reason, age is not a criterion that defines the passionate player. In addition, Mojang has continued to make improvements to the title on several fronts, and this feature is sure to delight fans.
Amrkus Alexej Persson, known in the Minecraft community as Notch, is a video game developer from Stockholm, Sweden. Born on June 1, 1979, Markus had a predestined destiny to change the world of video games, and the first step he took was to set up Mojang AB with a friend of his. Then came the creation of the world's most famous video game, Minecraft.
When Markus was just seven years old, his father bought him a Commodore 128 computer and subscribed to an IT magazine, seeing his son's interest in this virtual world. Notch learned a few simple codes from that magazine, which helped him understand something about programming. Thus, at the age of eight, Markus created his first adventure game.
In 2005, Markus Alexej Persson joined King.com as a game developer and worked there for more than four years. During all this time, he has programmed countless video games, including Zuma or Pinball King. Notch learned a lot of programming languages, which helped him create these video games over the years.
In May 2009, Markus Alexej Persson released the alpha for Minecraft for PC. He managed to create this video game in his spare time, when he was not working as a programmer for Jalbum.net. When people started buying the first version of the game, Notch realized that he had to continue with Minecraft and devote all his time and effort to this invention of his. Thus, the more updates it made to Minecraft, the more people were interested in buying the game. In an interview with gaasutra.com, Markus said: "The sales curve has always been closely linked to the speed of development." In the same 2010 interview, Notch added: "We've sold over 6,400 copies so far. In the first nine months of launch, we were selling 24 copies a day, on average. In the last two days, things have gone crazy and we have reached 200 copies a day ".
After Minecraft grew in popularity, success and countless updates, Markus announced that he had resigned as Minecraft's chief designer, leaving his post to Jens Bergensten. In November 2014, Notch left the Minecraft-based Mojang company after it was acquired by Microsoft for $ 2.5 billion. Since then, he has not produced Minecraft and has moved in another direction.
When Notch left Mojang, he said, "I don't see myself as a true game developer. I play games because it's fun, because I like games, I like to schedule. I don't play games with the intention of turning them into big hits and I'm not trying to change the world. Minecraft has definitely become a big hit, and people are telling me that it has revolutionized video games. I never had that intention. This is really flattering and pushes you into an interesting public light. "
Whether or not Notch has changed the world of gaming, many gamers around the world disagree. The success of Minecraft can be seen as strongly influenced by Notch's creativity, effort and desire to continue producing the game. If there was no Notch to create Minecraft, the gaming world would not be the same today. Minecraft has influenced many generations of children and teenagers at the same time.
This is a game with almost unlimited possibilities. You can only limit yourself to your imagination.
Minecraft is a game with which you can escape, in which you can extract resources, build incredible buildings, have fun on servers with friends. No game can boast such a large number of modes as Minecraft.
8.Feel the difference
There are modes for almost anything, if you think the game is ugly and boring - install the mode on shaders and you will immediately see the result. If you're a fan of RPG games, then there are ways for you to get your character pumped. Minecraft is still growing. The game does not stand still. In almost every version of the game, the developers introduce innovations.
In an amazing game, a whole universe is ready for you, a huge world where you can create anything you want. In general, the graphics in the game consist of various cubes that serve as building materials for all your structures. If you loved the builders as a kid and still love to create and create, then you will no doubt love this game, so we recommend you to download Minecraft for free without torrent on our game store right now. It is worth noting the popularity of the game around the world, as it has been translated into 56 languages. Minecraft is suitable not only for those who love to create, because there are elements of a search with very interesting discoveries and even battles.
As for the game, it can be described as follows. At the beginning, the game presented sets the pace - you have to extract resources to build (your own house or an entire city - at your personal discretion), as well as look for food to eat and maintain the normal health scale. And as you understand, all this must be done from the beginning of the game, without a second's hesitation. Why is this being done? Because with the onset of darkness, a very serious danger will begin to threaten your life - a large number of different monsters will appear around the character, who strive to eliminate him. First of all, you can avoid all this by building a simple structure, in which a light source is installed, for example, a torch. In addition, you can simply dig a small cave for yourself in the ground or in the rock.
12.Math problems in Minecraft
13.Where I give up
20.The test be like
26.What type is the best?
29.Final update someday
33.Not to loud
38.Creepers be like
45.Do I give a damn
47.Minecraft is great
48.Grass is useless
50.Needs one eye